Okay , in this tut , I will teach you how to make teleporters that nonmodders can use. (Be aware that neither you nor the
non-modders can see the teleporters.)
**To Do This , You will NOT need to add chunks!**
First , you need to open your map in Entity. (I am using Entity UE v1.6)
Then , scroll down to [+sbsp]
Then , click on scenarios\multi\map\map
Then , on the right side (above the pic of the map) should be a blue button with a cross in the middle. [click it]
Then , click on "View BSP"
Next , the "BSP Viewer" Should come up.
Wait and let everything load. It should start off a blue screen then , after a few seconds , you should see
some sign of the level.
Now , Here Are Your Controls
_______________________________
Camera Controls
W=Move Forward
S=Move Backwards
A=Move Left
D=Move Right
Z=Move Up
X=Move Down
Right-click + Move mouse = look around
Object Controls
Pg Up = Move object up
Pg Down = Move object down
Alt + Move Mouse = Rotate object
Shift + Move Mouse = Rotate object
Ctrl + Move Mouse = Rotate object
Arrow Keys = Move object
__________________________________
Now , To Make It Where Non-Modders Can Use Your Teleporters
At Left Side Of The BSP Viewer , you should see a button named "Edit" , click it.
Then , check on "Objectives"
Then , click on a spartan. Now , At The Bottom , it will tell you what that "Spartan" is (CTF ,Oddball)
Next , you need to click on whatever one you want to use as the Teleporter Entrance ( I use 1 of the Oddball
Spawns)
Once you have your item selected , at the bottom where it tells you what it is , Click The First Drop-Down Box
And Select Teleporter Entrance.
In the last blank , type "9" [for every teleporter you add , you will need to make a different number]
Ex. If you add another one after this tutorial , you will need to type the number "10"
______________________________________________
Now , To Make The Exit-
Select another "Spartan" (I would use the 2nd Oddball Spawn)
Then , In the First Drop-Down Box , Select "Teleporter Exit"
Now , in the last blank , type "9" [if you make another it will be "10"]
______________________________________________
Now , all you have to do is move them around!!! And you will have working teleporters that non-modders
can also use!!!!!!
non-modders can see the teleporters.)
**To Do This , You will NOT need to add chunks!**
First , you need to open your map in Entity. (I am using Entity UE v1.6)
Then , scroll down to [+sbsp]
Then , click on scenarios\multi\map\map
Then , on the right side (above the pic of the map) should be a blue button with a cross in the middle. [click it]
Then , click on "View BSP"
Next , the "BSP Viewer" Should come up.
Wait and let everything load. It should start off a blue screen then , after a few seconds , you should see
some sign of the level.
Now , Here Are Your Controls
_______________________________
Camera Controls
W=Move Forward
S=Move Backwards
A=Move Left
D=Move Right
Z=Move Up
X=Move Down
Right-click + Move mouse = look around
Object Controls
Pg Up = Move object up
Pg Down = Move object down
Alt + Move Mouse = Rotate object
Shift + Move Mouse = Rotate object
Ctrl + Move Mouse = Rotate object
Arrow Keys = Move object
__________________________________
Now , To Make It Where Non-Modders Can Use Your Teleporters
At Left Side Of The BSP Viewer , you should see a button named "Edit" , click it.
Then , check on "Objectives"
Then , click on a spartan. Now , At The Bottom , it will tell you what that "Spartan" is (CTF ,Oddball)
Next , you need to click on whatever one you want to use as the Teleporter Entrance ( I use 1 of the Oddball
Spawns)
Once you have your item selected , at the bottom where it tells you what it is , Click The First Drop-Down Box
And Select Teleporter Entrance.
In the last blank , type "9" [for every teleporter you add , you will need to make a different number]
Ex. If you add another one after this tutorial , you will need to type the number "10"
______________________________________________
Now , To Make The Exit-
Select another "Spartan" (I would use the 2nd Oddball Spawn)
Then , In the First Drop-Down Box , Select "Teleporter Exit"
Now , in the last blank , type "9" [if you make another it will be "10"]
______________________________________________
Now , all you have to do is move them around!!! And you will have working teleporters that non-modders
can also use!!!!!!