Making a Death RAY out of any weapon
Tut by *High On Pain*
You need H2X and DotHalo
Step 1 open H2X and open ur map and go to the weap you want to make a death ray for this tut i will be using a plasma rifle
now salect the plamsa rifle click meta editor click the fireing type tab and make sure thay are set as follows
0 ID
0 Trigger ID
-1 Secondary Fire (Y/N)
0 SF Value
0 SF Value
0 SF ID
then click the projectile tab then under minimum and maximum ROF (RATE OF FIRE) type 0 thin in the trigger delay
box type 0 this in the muzzle climb box but 0 and then if the weap you are workin on is a plamsa weap (mine is)
you go down two Age Per Round and type 0 and go to Heat Per Round and type 0 (this well make the plasma weap never
overheat and then hit the blue save changes button and then the white and close H2X
NOTE: if your weapon you want want to make a death ray out of is a human type when you get into dot halo go to the
weapon tags and go to the weap you want and open it up click on the clip box thin hit 0 in the drop down box then
edit the ammo and make all the ammo values 10000 this well make no reload and alot of ammo holding the trigger down
it take around four mins to empty a human fully auto weap with that much ammo so you should be fine
-----------------------------------------------------------------------------------------------------------------------
Step 2 open Dothalo open ur map (the one you just edited in H2X) go to the weap tag the go to (the weap you were
working on in H2X) in the tag editor scrowl down to projectile then hit 0 in the drop down box (this is where it
starts becomming the death ray) type 10 or 15 in the bullets per shot box not anymore then 15 cuz it makes
the game lag when you shoot it cuz of the ROF ok after that go to the Minimum and Maximum spreads if you want the
ray to be skinny really dence type in the sniper rifle spreads if you want it to be in the middle kinda type the
human turret spread values if you want it to be large then type the ones from the shot gun thay are as follows
The Sniper Rifle Values
Minimum Spread: 0.008726646
Maximum Spread: 0.008726646
--------------------------------
The Human turret Values
Minimum Spread: 0.008726646
Maximum Spread: 0.01745329
--------------------------------
The shot gun Values
Minimum Spread: 0.1396263
Minimum Spread: 0.1745329
--------------------------------
Ok after you have changed the spread values to the new ones of your choice hit save changes then go to the projectile
tags and edit the plasma rifle bolt or what every your weap / death ray shoots im using the plasma rifle bolts open up
the plasma rifle bolt tag and scrowl down and Change the initial speeds and finel speeds to how ever fast you want the
ray to go i find that 1500 is fast enuf it doesnt really need to be anyfaster and then hit save changes and ur done
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Cool extras
Beat downs... go to the weap tag go to the weap you just made into a death ray go to the depedencies of that weap and
Swap all the JPT! damage_ effects melees to that of sword melees (one hit beat downs makes me feel all worm and fuzzy
inside smile.gif )
Shaders..go to the mode tag go to the weap you just made into a death ray and click it go to its dependencies and swap
its shadders Note: the LOD shadder of a weap is what it looks like from far away other then that most are self explanatory
allso after your down swappin the shaders of that go to the FP (First person shadders) you hafta change those to if you
want it to still look deff when you have it in your hand
Tut by *High On Pain*
You need H2X and DotHalo
Step 1 open H2X and open ur map and go to the weap you want to make a death ray for this tut i will be using a plasma rifle
now salect the plamsa rifle click meta editor click the fireing type tab and make sure thay are set as follows
0 ID
0 Trigger ID
-1 Secondary Fire (Y/N)
0 SF Value
0 SF Value
0 SF ID
then click the projectile tab then under minimum and maximum ROF (RATE OF FIRE) type 0 thin in the trigger delay
box type 0 this in the muzzle climb box but 0 and then if the weap you are workin on is a plamsa weap (mine is)
you go down two Age Per Round and type 0 and go to Heat Per Round and type 0 (this well make the plasma weap never
overheat and then hit the blue save changes button and then the white and close H2X
NOTE: if your weapon you want want to make a death ray out of is a human type when you get into dot halo go to the
weapon tags and go to the weap you want and open it up click on the clip box thin hit 0 in the drop down box then
edit the ammo and make all the ammo values 10000 this well make no reload and alot of ammo holding the trigger down
it take around four mins to empty a human fully auto weap with that much ammo so you should be fine
-----------------------------------------------------------------------------------------------------------------------
Step 2 open Dothalo open ur map (the one you just edited in H2X) go to the weap tag the go to (the weap you were
working on in H2X) in the tag editor scrowl down to projectile then hit 0 in the drop down box (this is where it
starts becomming the death ray) type 10 or 15 in the bullets per shot box not anymore then 15 cuz it makes
the game lag when you shoot it cuz of the ROF ok after that go to the Minimum and Maximum spreads if you want the
ray to be skinny really dence type in the sniper rifle spreads if you want it to be in the middle kinda type the
human turret spread values if you want it to be large then type the ones from the shot gun thay are as follows
The Sniper Rifle Values
Minimum Spread: 0.008726646
Maximum Spread: 0.008726646
--------------------------------
The Human turret Values
Minimum Spread: 0.008726646
Maximum Spread: 0.01745329
--------------------------------
The shot gun Values
Minimum Spread: 0.1396263
Minimum Spread: 0.1745329
--------------------------------
Ok after you have changed the spread values to the new ones of your choice hit save changes then go to the projectile
tags and edit the plasma rifle bolt or what every your weap / death ray shoots im using the plasma rifle bolts open up
the plasma rifle bolt tag and scrowl down and Change the initial speeds and finel speeds to how ever fast you want the
ray to go i find that 1500 is fast enuf it doesnt really need to be anyfaster and then hit save changes and ur done
------------------------------------------------------------------------------------------------------------------------
Cool extras
Beat downs... go to the weap tag go to the weap you just made into a death ray go to the depedencies of that weap and
Swap all the JPT! damage_ effects melees to that of sword melees (one hit beat downs makes me feel all worm and fuzzy
inside smile.gif )
Shaders..go to the mode tag go to the weap you just made into a death ray and click it go to its dependencies and swap
its shadders Note: the LOD shadder of a weap is what it looks like from far away other then that most are self explanatory
allso after your down swappin the shaders of that go to the FP (First person shadders) you hafta change those to if you
want it to still look deff when you have it in your hand